Noah Falstein, who works at the intersections of neurogaming, VR and fun, was chief game designer at Google and has experience at developers such as LucasArts, 3DO and Dreamworks Interactive. He is widely known as “The Father of Serious Games”.
He has been a professional game developer since 1980, and was one of the first 10 employees at LucasArts Entertainment, The 3DO Company and Dreamworks Interactive, before running his freelance design firm, The Inspiracy for 17 years. He is known for co-designing the arcade game Sinistar, Indiana Jones and the Fate of Atlantis, and contributing to serious games such as ReMission and Neuroracer.
Falstein was the first elected Chairman of the IGDA and design columnist for Game Developer magazine for 6 years. Most recently he served as Chief Game Designer at Google.