Bachelor of Fine Arts: Emerging Media Arts

Bachelor of Fine Arts: Emerging Media Arts


Important Information

Application Dates: December 3, 2018 (Early Notification Deadline); February 15, 2019 (Application Deadline)

The most exciting developments in film and emerging media arts today reside at the boundaries, where storytelling intersects with science, the humanities, computer science, engineering, music, fine arts, and other disciplines. The Bachelor of Fine Arts in Emerging Media Arts (BFA-EMA) is designed to prepare students to build careers, businesses and enterprises across these intersections and meet the future needs of industry.

After a foundational year in creative coding, visual expression, storytelling and entrepreneurship, students will select two emphases in Emerging Media Arts:

  • Cinematic Arts: filmmaking
  • Virtual Production: animation, motion graphics, 3D modeling
  • Immersive + Interactive Media: games, VR, AR, XR, interactive and immersive environments
  • Story: writing for emerging media arts
  • Experience Design: designing projects and experiences that synthesize the virtual and the real
  • Sonic Arts: Sound design
  • Sensory Media: Physical computing, wearable technologies, human computer interaction, hardware and software
  • Data+ Art: generating art with AI, data and the Internet of Things
 

Careers

  • Filmmaker
  • Storyteller
  • AR/VR Designer
  • App Designer
  • Experience Designer
  • Sound designer
  • Data Visualization
  • Animator
  • VFX
  • Physical computing
  • Entrepreneur
  • Innovation Designer
  • Creative Technologist
  • IOT Data Creative
  • Artist
  • Ethical Technology Advocate
  • Editor
  • Writer
  • Activist
  • Wearable technology designer
  • Inventor
  • … and whatever is now and next

Application to this program

Students considering Emerging Media Arts must complete the required application. This application applies to both incoming freshman and transfer students and is used to evaluate a student’s suitability for the Emerging Media Arts program. The application information is also used for awarding scholarships
(individual awards vary).

Read more about application

Sample 4-year Plan

Year 1

Semester 1 · Fall
Course Credit Hours
IGNITE 0 cr
Story Lab I (ACE 7) 3 cr
Visual Expression Studio (ACE 2) 3 cr
Computation and Media Studio (ACE 3) 3 cr
Games, Play and Performance 3 cr
ACE 5 3 cr
Total Credits 15
Semester 2 · Spring
Course Credit Hours
IGNITE 0 cr
Story Lab II 3 cr
Visual Expression Studio 3 cr
Computation and Media Studio 3 cr
Ethics of Emerging Media Arts (ACE 8) 3 cr
ACE 4 3 cr
Total Credits 15

Year 2

Semester 1 · Fall
Course Credit Hours
IGNITE 0 cr
Emphasis A Course 3 cr
From Greeks to Geeks 3 cr
Sound Lab 3 cr
Transdisciplinary Course 3 cr
ACE 1 3 cr
Total Credits 15
Semester 2 · Spring
Course Credit Hours
IGNITE 0 cr
Emphasis A Course 3 cr
Emphasis B Course 3 cr
Intro to Entrepreneurial Management 3 cr
ACE 9 3 cr
Elective 3 cr
Total Credits 15

Year 3

Semester 1 · Fall
Course Credit Hours
IGNITE 0 cr
Innovation Studio (theme based atelier) 3 cr
Emphasis A Course 3 cr
Emphasis B Course 3 cr
Transdisciplinary Course 3 cr
Elective 3 cr
Total Credits 15
Semester 2 · Spring
Course Credit Hours
IGNITE 0 cr
Innovation Studio (theme based atelier) 3 cr
Emphasis B Course 3 cr
Transdisciplinary Course 3 cr
Elective 3 cr
Elective 3 cr
Total Credits 15

Year 4

Semester 1 · Fall
Course Credit Hours
IGNITE 0 cr
Capstone (ACE 10) 3 cr
Emphasis A Course 3 cr
Emphasis B Course 3 cr
Elective 3 cr
Elective 3 cr
Total Credits 15
Semester 2 · Spring
Course Credit Hours
IGNITE 0 cr
Capstone 3 cr
World Ready 3 cr
Elective 3 cr
Elective 3 cr
Elective 3 cr
Total Credits 15