Emerging Media Arts

Students holding camera while working on project
Storytelling is at the core of emerging media arts. Learn to create stories and build worlds using filmmaking, interactive media, virtual reality, virtual production, experience design, sounds, physical computing, wearable technologies, data visualization and artificial intelligence. Participate in experiential and project-based learning through studio and laboratory experiences with 1-to-1 faculty mentoring. A portfolio is required for acceptance after being admitted to the university.

The Nebraska Difference


Top 30 Film School, according to Variety Magazine


State-of-the-art laptops provided by the Johnny Carson Foundation


Connect with industry experts through IGNITE presentations

Students working in front of green screen

Program Features

Study in a One-of-a-Kind Art Program 

Emerging media arts teaches you to tell stories and create worlds across disciplines old, new and those still being discovered. Through filmmaking, interactive media, virtual reality, experience design, sonic arts, wearable technologies, AI and more, you will grow into a creative leader for an evolving world, graduating with the skills you need to tell the stories that matter to you. 

Make Connections 

Our strong industry connections across entertainment, tech and business provide you with opportunities to network with leaders in your profession, travel to global summits and attend visiting artist conversations on campus. 

Learn by Doing 

Our students don't wait. Through hands-on learning in our state-of-the-art facilities, you’ll start creating from day one. With close faculty mentoring, you’ll gain a foundational knowledge of storytelling, vision expression, entrepreneurship and computational media. 

Students at roundtable event working on ideas

Notable Courses

Story Lab I (EMAR 110)

Introduction to storytelling across multiple media platforms. Development of storytelling craft and technique. Critical analysis of story structure for media production.

Games, Play and Performance (EMAR 120)

Experiential-based exploration of live performance, game creation and group collaboration as a model for project development and iterative practices.

Digital Modeling I (EMAR 282)

Basics of 3D modeling and textures.

Cinema Production I (EMAR 250)

Introduction to the tools and aesthetics of the moving image. Fundamentals of digital cinema cameras, lenses, lighting and editing. Production of experimental and non-sync films.

Digital Visual Effects (EMAR 281)

Compositing, Rotoscoping and 3D Simulations.

World Ready (EMAR 330)

Examine the business and intellectual property practices utilized in the contemporary entertainment, arts and media industries. Develop a portfolio and personal marketing.

Huskers Do Big Things


  • Sound design, Maxis Games
  • Video producer, Los Angeles Clippers
  • Production intern, Hallmark
  • Special effects intern, LOLA FX


  • Filmmaker
  • Motion capture studio engineer
  • 3D modeling
  • Movie director/producer

Graduate Schools

  • Film and Video MFA, California Institute of the Arts
  • Interactive Media MFA, University of Southern California
  • Game Design MFA, New York University
  • User Experience and Interaction Design M.A., Columbia College

Outside the Classroom

Have Questions? We're Here to Help

If you have questions about the Emerging Media Arts major or navigating the application process, contact us.

Chris Watson portrait
Contact Name
Chris Watson
Contact Title
Director of Recruitment