Create interactive and immersive media such as games, virtual and augmented realities, interactive and immersive environments, chat bots, Artificial Intelligence voice assistants, and the Internet of Things (which includes technologies such as smart home automation).
- Game Designer
- Virtual Reality
- Mobile Media
- App Designer
- IOT Data Creative
- Technology Interactives Research and Development
- Interaction Designer
- UX (User Experience) Design Lead
- Video Game Director
- Video Game Designer
What is an emphasis?
In the second year, BFA-EMA students will select two emphases (undergraduate specialty areas). Each emphasis consists of a minimum of four courses. Immersive + Interactive Media is one emphasis option. The chart below shows how an emphasis makes up one part of the emerging media curriculum.
|Total in Degree||120|
Immersive + Interactive Media Emphasis Courses
The Immersive + Interactive Media emphasis consists of the following courses. These courses will be taken in addition to the core courses, a second required emphasis, an interdisciplinary concentration, electives, and general education (ACE) courses. See detailed degree and curriculum information at go.unl.edu/bfa-ema.
Web & Mobile System Design (EMAR 343)
Creating mobile and fully cross-platform web apps, including chat bots, apps for voice assistants, and web-based VR.
Principles of Interactivity (EMAR 342)
Introduction to how humans interpret visual, tactile and auditory phenomena, and how these perceptions inform their actions in both the physical and digital worlds. Students will learn the principles and foundations of game design, and a range of game types, interfaces and experiences (be they digital, physical, aural, visual or haptic), that get people to take the action you intended them to take.
Creating Virtual Worlds (EMAR 440)
Learn concept development, prototyping, design and production of interactive VR experiences.
Creating Augmented Worlds (EMAR 442)
Learn concept development, prototyping, design and production of augmented reality and holographic experiences.