Emerging Media Arts electives in Sensory Media include courses in digital fabrication, physical computing, and human computer interaction. Students learn about new human computer interfaces, such as voice and biometrics, smart homes and environments, and storytelling combined with the Internet of Things.

Smart Environments (EMAR 345)

Prerequisites: Computation and Media Studio II (EMAR 161) and major in Emerging Media Arts

Introduction to smart environments and the Internet of Things, sensors, smart lighting, smart sound, and geospatial projection mapping.

Digital Fabrication and Physical Computing (EMAR 446)

Prerequisites: Computation and Media Studio II (EMAR 161) and major in Emerging Media Arts

Introduction to digital fabrication techniques and physical computing hardware through emerging media arts topics.

Detailed Curriculum and Degree Information Sample 4-Year Plan

Careers

  • Robotics
  • Smart Home Environments
  • IOT Data Creative
  • Experience Designer
  • Physical Computing Engineer
  • Wearable Tech Designer
  • Technology Interactives Research and Development
  • Software Engineer
  • Touch Sensor Hardwear Engineer
  • User Experience Researcher
  • Interaction Designer
  • Wearables Test Engineer

Other Areas of EMA Electives

Additional application for the EMA program (REQUIRED)

Students considering the Emerging Media Arts major must complete an additional program application. This application applies to both incoming freshman and transfer students and is used to evaluate a student’s suitability for the Emerging Media Arts program. The application information is also used for awarding scholarships
(individual awards vary).

Read more about application