Physical computing, wearable technologies, human computer interaction, hardware and software. Includes new human computer interfaces, such as voice and biometrics, smart homes and environments, and storytelling combined with the Internet of Things.
- Smart Home Environments
- IOT Data Creative
- Experience Designer
- Physical Computing Engineer
- Wearable Tech Designer
- Technology Interactives Research and Development
- Software Engineer
- Touch Sensor Hardwear Engineer
- User Experience Researcher
- Interaction Designer
- Wearables Test Engineer
What is an emphasis?
In the second year, BFA-EMA students will select two emphases (undergraduate specialty areas). Each emphasis consists of a minimum of four courses. Sensory Media is one emphasis option. The chart below shows how an emphasis makes up one part of the emerging media curriculum.
|Total in Degree||120|
Sensory Media Media Emphasis Courses
The Sensory Media emphasis consists of the following courses. These courses will be taken in addition to the core courses, a second required emphasis, an interdisciplinary concentration, electives, and general education (ACE) courses. See detailed degree and curriculum information at go.unl.edu/bfa-ema.
Introduction to Electrical Engineering I (ECEN 121)
Introduction to basic electrical engineering concepts including communications and signal processing.
Elements of Electrical Engineering I (ECEN 211)
Basic circuit analysis including direct and alternating currents and operational amplifiers. Digital signals and circuits.